Files
0ad/source/lib/sysdep/os/win/wposix/wtime.h
T
vladislavbelov 8c068aab07 Removes possibility to link lowlevel library dynamically.
Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4470
This was SVN commit r26281.
2022-01-31 06:53:30 +00:00

56 lines
1.6 KiB
C

/* Copyright (C) 2022 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* emulate POSIX high resolution timer on Windows.
*/
#ifndef INCLUDED_WTIME
#define INCLUDED_WTIME
//
// <sys/types.h>
//
typedef unsigned long useconds_t;
typedef long suseconds_t;
//
// <unistd.h>
//
unsigned sleep(unsigned sec);
int usleep(useconds_t us);
//
// <time.h>
//
extern int nanosleep(const struct timespec* rqtp, struct timespec* rmtp);
char* strptime(const char* buf, const char* format, struct tm* timeptr);
#endif // #ifndef INCLUDED_WTIME