mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-12 09:15:53 +00:00
317f98a6c0
archive: pretty much done except for trace and archive_builder IO: io_manager still needs to be fixed/revised (especially WRT buffer and alignment management) posix: done vfs: need to complete vfs_mount and tie it in to vfs.cpp dir_util: needs further revisions (VFS interface changed since then) This was SVN commit r5475.
186 lines
4.9 KiB
C++
186 lines
4.9 KiB
C++
/**
|
|
* =========================================================================
|
|
* File : vfs.cpp
|
|
* Project : 0 A.D.
|
|
* Description :
|
|
* =========================================================================
|
|
*/
|
|
|
|
// license: GPL; see lib/license.txt
|
|
|
|
#include "precompiled.h"
|
|
#include "vfs.h"
|
|
|
|
#include "lib/path_util.h"
|
|
#include "lib/file/file_stats.h"
|
|
#include "file_cache.h"
|
|
#include "vfs_tree.h"
|
|
#include "vfs_path.h"
|
|
#include "vfs_mount.h"
|
|
|
|
|
|
class Filesystem_VFS::Impl : public IFilesystem
|
|
{
|
|
public:
|
|
Impl()
|
|
: m_fileCache(ChooseCacheSize())
|
|
{
|
|
}
|
|
|
|
~Impl()
|
|
{
|
|
trace_shutdown();
|
|
mount_shutdown();
|
|
}
|
|
|
|
LibError Mount(const char* vfsPath, const char* path, uint flags /* = 0 */, uint priority /* = 0 */)
|
|
{
|
|
|
|
}
|
|
|
|
void Unmount(const char* path)
|
|
{
|
|
|
|
}
|
|
|
|
virtual LibError GetFileInfo(const char* vfsPathname, FileInfo& fileInfo) const
|
|
{
|
|
VfsFile* file = LookupFile(vfsPathname, &m_tree.Root());
|
|
if(!file)
|
|
return ERR::VFS_FILE_NOT_FOUND; // NOWARN
|
|
file->GetFileInfo(fileInfo);
|
|
return INFO::OK;
|
|
}
|
|
|
|
virtual LibError GetDirectoryEntries(const char* vfsPath, std::vector<FileInfo>* files, std::vector<const char*>* subdirectories) const
|
|
{
|
|
VfsDirectory* directory = LookupDirectory(vfsPath, &m_tree.Root());
|
|
if(!directory)
|
|
WARN_RETURN(ERR::VFS_DIR_NOT_FOUND);
|
|
directory->GetEntries(files, subdirectories);
|
|
return INFO::OK;
|
|
}
|
|
|
|
// note: only allowing either reads or writes simplifies file cache
|
|
// coherency (need only invalidate when closing a FILE_WRITE file).
|
|
LibError CreateFile(const char* vfsPathname, const u8* buf, size_t size)
|
|
{
|
|
VfsDirectory* directory = LookupDirectory(vfsPathname, &m_tree.Root());
|
|
if(!directory)
|
|
WARN_RETURN(ERR::VFS_DIR_NOT_FOUND);
|
|
const char* name = path_name_only(vfsPathname);
|
|
directory->CreateFile(name, buf, size);
|
|
|
|
// wipe out any cached blocks. this is necessary to cover the (rare) case
|
|
// of file cache contents predating the file write.
|
|
m_fileCache.Remove(vfsPathname);
|
|
}
|
|
|
|
// read the entire file.
|
|
// return number of bytes transferred (see above), or a negative error code.
|
|
//
|
|
// if non-NULL, <cb> is called for each block transferred, passing <cbData>.
|
|
// it returns how much data was actually transferred, or a negative error
|
|
// code (in which case we abort the transfer and return that value).
|
|
// the callback mechanism is useful for user progress notification or
|
|
// processing data while waiting for the next I/O to complete
|
|
// (quasi-parallel, without the complexity of threads).
|
|
LibError LoadFile(const char* vfsPathname, FileContents& contents, size_t& size)
|
|
{
|
|
vfsPathname = path_Pool()->UniqueCopy(vfsPathname);
|
|
debug_printf("VFS| load %s\n", vfsPathname);
|
|
|
|
const bool isCacheHit = m_fileCache.Retrieve(vfsPathname, contents, size);
|
|
if(!isCacheHit)
|
|
{
|
|
VfsFile* file = LookupFile(vfsPathname, &m_tree.Root());
|
|
if(!file)
|
|
WARN_RETURN(ERR::VFS_FILE_NOT_FOUND);
|
|
contents = m_fileCache.Reserve(vfsPathname, file->Size());
|
|
RETURN_ERR(file->Load((u8*)contents.get()));
|
|
m_fileCache.Add(vfsPathname, contents, size);
|
|
}
|
|
|
|
stats_io_user_request(size);
|
|
stats_cache(isCacheHit? CR_HIT : CR_MISS, size, vfsPathname);
|
|
trace_notify_io(vfsPathname, size);
|
|
|
|
return INFO::OK;
|
|
}
|
|
|
|
void RefreshFileInfo(const char* pathname)
|
|
{
|
|
//VfsFile* file = LookupFile(vfsPathname, &m_tree.Root());
|
|
}
|
|
|
|
void Display()
|
|
{
|
|
m_tree.Display();
|
|
}
|
|
|
|
private:
|
|
static size_t ChooseCacheSize()
|
|
{
|
|
return 96*MiB;
|
|
}
|
|
|
|
void Rebuild()
|
|
{
|
|
m_tree.Clear();
|
|
m_mounts.RedoAll();
|
|
}
|
|
|
|
VfsTree m_tree;
|
|
FileCache m_fileCache;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
Filesystem_VFS::Filesystem_VFS(void* trace)
|
|
{
|
|
}
|
|
|
|
/*virtual*/ Filesystem_VFS::~Filesystem_VFS()
|
|
{
|
|
}
|
|
|
|
/*virtual*/ LibError Filesystem_VFS::GetFileInfo(const char* vfsPathname, FileInfo& fileInfo) const
|
|
{
|
|
return impl.get()->GetFileInfo(vfsPathname, fileInfo);
|
|
}
|
|
|
|
/*virtual*/ LibError Filesystem_VFS::GetDirectoryEntries(const char* vfsPath, std::vector<FileInfo>* files, std::vector<const char*>* subdirectories) const
|
|
{
|
|
return impl.get()->GetDirectoryEntries(vfsPath, files, subdirectories);
|
|
}
|
|
|
|
LibError Filesystem_VFS::CreateFile(const char* vfsPathname, const u8* data, size_t size)
|
|
{
|
|
return impl.get()->CreateFile(vfsPathname, data, size);
|
|
}
|
|
|
|
LibError Filesystem_VFS::LoadFile(const char* vfsPathname, FileContents& contents, size_t& size)
|
|
{
|
|
return impl.get()->LoadFile(vfsPathname, contents, size);
|
|
}
|
|
|
|
LibError Filesystem_VFS::Mount(const char* vfsPath, const char* path, uint flags, uint priority)
|
|
{
|
|
return impl.get()->Mount(vfsPath, path, flags, priority);
|
|
}
|
|
|
|
void Filesystem_VFS::Unmount(const char* path)
|
|
{
|
|
return impl.get()->Unmount(path);
|
|
}
|
|
|
|
void Filesystem_VFS::RefreshFileInfo(const char* pathname)
|
|
{
|
|
impl.get()->RefreshFileInfo(pathname);
|
|
}
|
|
|
|
void Filesystem_VFS::Display() const
|
|
{
|
|
impl.get()->Display();
|
|
}
|