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816c810791ce7da83020ccd5ce540fcfd0c29ce3
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Ykkrosh
818ea52c3b
Delete obsolete non-working i18n code
...
This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
..
ape
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
archbuilder
…
atlas
cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed
2010-11-01 11:09:03 +00:00
autobuild
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
2007-03-16 23:32:10 +00:00
autobuild2
Autobuilder fixes
2010-10-30 20:39:23 +00:00
autolog
/SVNLog
Changes to public SVN log's HTML output format, from last weekend
2008-11-28 22:30:50 +00:00
dds
…
dist
Use zipped data files and pre-converted textures in release distributions
2010-10-07 19:57:31 +00:00
entconvert
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
entdocs
Clean up some svn:executable flags
2010-05-08 23:17:08 +00:00
entgraph
# Fixed some graphical and scenario editor issues.
2007-02-09 17:04:55 +00:00
entity
Extend tool to check errors in Builder/TrainingQueue lists
2010-07-03 15:50:59 +00:00
fontbuilder2
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
replayprofile
Add primitive tool for generating profile graphs
2010-09-17 21:03:57 +00:00
rmgen
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
springimport
Add primitive .3do (TA/Spring) model conversion tool.
2010-08-19 21:59:08 +00:00
textureconv
…