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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-08 23:29:06 +00:00
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809e3ed0bdae1dcee9380449e78f1145c9bd7dc6
0ad/source/simulation2
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vladislavbelov 809e3ed0bd Removes rand function usage from tests to avoid non-uniform distributions.
This was SVN commit r26012.
2021-11-25 17:57:59 +00:00
..
components
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
docs
Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
2021-05-01 08:01:30 +00:00
helpers
Remove executable bit on some source files.
2021-09-12 18:41:51 +00:00
scripting
Fix atlas crash with RM capture the relic.
2021-06-07 18:48:16 +00:00
serialization
Fix atlas crash with RM capture the relic.
2021-06-07 18:48:16 +00:00
system
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
tests
Debundle Valgrind and make it optional
2021-09-20 22:18:28 +00:00
MessageTypes.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
Simulation2.cpp
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
Simulation2.h
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
TypeList.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
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