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0ad/source/simulation2/helpers
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Ykkrosh ce67dfd333 Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
This was SVN commit r10902.
2012-01-12 12:51:10 +00:00
..
Geometry.cpp
# Optimise spatial queries.
2010-09-19 18:08:56 +00:00
Geometry.h
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
Grid.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Player.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
# New dynamic territories design
2011-07-24 11:42:35 +00:00
Render.cpp
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
Render.h
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
Selection.cpp
Better selection boxes. Closes #914, #295, #810.
2011-11-25 06:36:13 +00:00
Selection.h
Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
2011-05-05 01:27:49 +00:00
SimulationCommand.h
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
Spatial.h
Fix bug in incremental LOS computation
2011-10-28 13:15:33 +00:00
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