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7ff167e7de81ec483b046fac596e4ed2f9a52231
0ad/source/simulation2
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historic_bruno 7ff167e7de Removes more unused variables, based on patch by Markus, refs #1852.
Adds TODOs to use POT textures in fancy water rendering.

This was SVN commit r13663.
2013-08-15 18:25:32 +00:00
..
components
fix tests breaking caused by 4421787281. Refs #2062
2013-08-15 08:56:14 +00:00
docs
Updates example component documentation
2013-02-26 19:58:51 +00:00
helpers
Add support for OpenBSD. Fixes #1463.
2012-06-13 20:43:56 +00:00
scripting
Implements Vision/Range tech modification
2012-09-24 22:27:32 +00:00
serialization
Extends binary serializer to support some standard JS classes: Number, String, Boolean. Fixes #406.
2013-05-26 21:57:24 +00:00
system
Removes more unused variables, based on patch by Markus, refs #1852.
2013-08-15 18:25:32 +00:00
tests
Updates bundled Valgrind headers to 3.8.1 and fixes test build, patch by Markus, fixes #1971
2013-06-12 03:38:37 +00:00
MessageTypes.h
Implements Vision/Range tech modification
2012-09-24 22:27:32 +00:00
Simulation2.cpp
Small cleanup.
2013-07-10 00:08:05 +00:00
Simulation2.h
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824.
2012-06-06 19:37:03 +00:00
TypeList.h
AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI.
2013-03-05 22:52:48 +00:00
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