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janwas
8aa0783b97
debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws.
...
This was SVN commit r2998.
2005-10-24 03:20:54 +00:00
..
graphics
Atlas: Bits of tool-related code.
2005-10-24 01:53:03 +00:00
gui
minimap: now use GUI event system instead of polling. fixes broken click feature.
2005-10-20 15:27:39 +00:00
i18n
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
lib
debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws.
2005-10-24 03:20:54 +00:00
maths
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
ps
Forgot to change a JSFunctionProperty getter function to the new prototype.
2005-10-24 02:53:50 +00:00
renderer
loaders: increase timeout interval (less time wasted in main loop during loading)
2005-10-21 18:01:21 +00:00
scripting
Function property Getter/Setters now take a JSContext parameter.
2005-10-24 02:32:44 +00:00
simulation
gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo.
2005-10-12 17:19:07 +00:00
sound
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
tools
Atlas: Bits of tool-related code.
2005-10-24 01:53:03 +00:00
main.cpp
Atlas: Bits of tool-related code.
2005-10-24 01:53:03 +00:00
ProgrammingSchedule.xls
gave it a once-over, marked 1 as complete
2005-05-09 16:30:01 +00:00