Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-17 02:35:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
7cac7cd65ed4a9590ec3711271e6cc9dfe9247e9
0ad/source/simulation2
T
History
leper a18fbd12ec XML validation. Based on patch by historic_bruno. Refs #245.
This was SVN commit r16733.
2015-06-07 21:56:52 +00:00
..
components
XML validation. Based on patch by historic_bruno. Refs #245.
2015-06-07 21:56:52 +00:00
docs
Happy New Year! :D
2015-01-02 14:22:23 +00:00
helpers
Amend 5c84c3e9e5
2015-04-16 13:17:58 +00:00
scripting
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
2015-03-15 18:06:32 +00:00
serialization
Fixes instant multiplayer crash on OS X Lion (10.7). libc++ had a bug where it set eofbit on reading the last character in a stringstream, we compare gcount with the expected length as a workaround to detect real eofs. Fixes #3109.
2015-06-04 05:11:47 +00:00
system
XML validation. Based on patch by historic_bruno. Refs #245.
2015-06-07 21:56:52 +00:00
tests
Do not serialize properties for Sets. Serialization tests for Map and Set.
2015-05-04 01:41:09 +00:00
MessageTypes.h
Exact stack rooting for simulation message type conversions.
2014-08-09 20:02:49 +00:00
Simulation2.cpp
Fixes #3238, SetGlobal 'TriggerHelper' called multiple times
2015-06-03 20:34:59 +00:00
Simulation2.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
TypeList.h
Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
2014-11-04 20:53:25 +00:00
Powered by Gitea Version: 1.26.2 Page: 1017ms Template: 27ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API