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7bcdb9f46d44d026198ea16373e95edc6c5148ea
0ad/source/simulation2/helpers
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sanderd17 83c5d40cfb fix compiling problem caused by 8226d75715
This was SVN commit r14535.
2014-01-07 14:37:02 +00:00
..
Geometry.cpp
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
Geometry.h
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
Grid.h
of course, 7a3b1fe47e can be simplified
2014-01-06 23:23:18 +00:00
Player.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
# New dynamic territories design
2011-07-24 11:42:35 +00:00
Render.cpp
Add support for OpenBSD. Fixes #1463.
2012-06-13 20:43:56 +00:00
Render.h
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
Selection.cpp
fix compiling problem caused by 8226d75715
2014-01-07 14:37:02 +00:00
Selection.h
Make PickEntitiesAtPoint faster yielding 1-3% overall performance improvement. Fixes #2358. Also removes some trailing whitespace.
2014-01-07 04:05:10 +00:00
SimulationCommand.h
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
Spatial.h
Make PickEntitiesAtPoint faster yielding 1-3% overall performance improvement. Fixes #2358. Also removes some trailing whitespace.
2014-01-07 04:05:10 +00:00
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