Files
0ad/source/lib/byte_order.h
T
phosit ae7801c9c7 Remove u64
It's better to use types from the standard library.
2026-09-21 18:11:38 +02:00

170 lines
6.0 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* byte order (endianness) support routines.
*/
#ifndef INCLUDED_BYTE_ORDER
#define INCLUDED_BYTE_ORDER
#include "lib/sysdep/compiler.h"
#include <cstddef>
// detect byte order via predefined macros.
#ifndef BYTE_ORDER
# define LITTLE_ENDIAN 0x4321
# define BIG_ENDIAN 0x1234
# if ARCH_IA32 || ARCH_IA64 || ARCH_AMD64 || ARCH_ALPHA || ARCH_ARM || ARCH_AARCH64 || ARCH_MIPS || ARCH_E2K || ARCH_PPC64 || defined(__LITTLE_ENDIAN__)
# define BYTE_ORDER LITTLE_ENDIAN
# else
# define BYTE_ORDER BIG_ENDIAN
# endif
#endif
/**
* convert 4 characters to std::uint32_t (at compile time) for easy comparison.
* output is in native byte order; e.g. FOURCC_LE can be used instead.
**/
#define FOURCC(a,b,c,d) // real definition is below
#undef FOURCC
// implementation rationale:
// - can't pass code as string, and use s[0]..s[3], because
// VC6/7 don't realize the macro is constant
// (it should be usable as a switch{} expression)
// - the casts are ugly but necessary. std::uint32_t is required because
// std::uint8_t << 8 == 0; the additional std::uint8_t cast ensures each
// character is treated as unsigned (otherwise, they'd be promoted to signed
// int before the std::uint32_t cast, which would break things).
/// big-endian version of FOURCC
#define FOURCC_BE(a,b,c,d) ( static_cast<std::uint32_t>(static_cast<std::uint8_t>(a)) << 24 | \
static_cast<std::uint32_t>(static_cast<std::uint8_t>(b)) << 16 | \
static_cast<std::uint32_t>(static_cast<std::uint8_t>(c)) << 8 | \
static_cast<std::uint32_t>(static_cast<std::uint8_t>(d)) << 0 )
/// little-endian version of FOURCC
#define FOURCC_LE(a,b,c,d) ( static_cast<std::uint32_t>(static_cast<std::uint8_t>(a)) << 0 | \
static_cast<std::uint32_t>(static_cast<std::uint8_t>(b)) << 8 | \
static_cast<std::uint32_t>(static_cast<std::uint8_t>(c)) << 16 | \
static_cast<std::uint32_t>(static_cast<std::uint8_t>(d)) << 24 )
#if BYTE_ORDER == BIG_ENDIAN
# define FOURCC FOURCC_BE
#else
# define FOURCC FOURCC_LE
#endif
#if BYTE_ORDER == BIG_ENDIAN
// convert a little-endian number to/from native byte order.
# define to_le16(x) swap16(x)
# define to_le32(x) swap32(x)
# define to_le64(x) swap64(x)
// convert a big-endian number to/from native byte order.
# define to_be16(x) (x)
# define to_be32(x) (x)
# define to_be64(x) (x)
#else // LITTLE_ENDIAN
// convert a little-endian number to/from native byte order.
# define to_le16(x) (x)
# define to_le32(x) (x)
# define to_le64(x) (x)
// convert a big-endian number to/from native byte order.
# define to_be16(x) swap16(x)
# define to_be32(x) swap32(x)
# define to_be64(x) swap64(x)
#endif
/// read a little-endian number from memory into native byte order.
std::uint16_t read_le16(const void* p);
std::uint32_t read_le32(const void* p); /// see read_le16
std::uint64_t read_le64(const void* p); /// see read_le16
/// read a big-endian number from memory into native byte order.
std::uint16_t read_be16(const void* p);
std::uint32_t read_be32(const void* p); /// see read_be16
std::uint64_t read_be64(const void* p); /// see read_be16
/// write a little-endian number to memory in native byte order.
void write_le16(void* p, std::uint16_t x);
void write_le32(void* p, std::uint32_t x); /// see write_le16
void write_le64(void* p, std::uint64_t x); /// see write_le16
/// write a big-endian number to memory in native byte order.
void write_be16(void* p, std::uint16_t x);
void write_be32(void* p, std::uint32_t x); /// see write_be16
void write_be64(void* p, std::uint64_t x); /// see write_be16
/**
* zero-extend \<size\> (truncated to 8) bytes of little-endian data to
* std::uint64_t, starting at address \<p\> (need not be aligned).
**/
std::uint64_t movzx_le64(const std::uint8_t* p, size_t size);
std::uint64_t movzx_be64(const std::uint8_t* p, size_t size);
/**
* sign-extend \<size\> (truncated to 8) bytes of little-endian data to
* std::int64_t, starting at address \<p\> (need not be aligned).
**/
std::int64_t movsx_le64(const std::uint8_t* p, size_t size);
std::int64_t movsx_be64(const std::uint8_t* p, size_t size);
#if MSC_VERSION
extern unsigned short _byteswap_ushort(unsigned short);
extern unsigned long _byteswap_ulong(unsigned long);
extern unsigned __int64 _byteswap_uint64(unsigned __int64);
#pragma intrinsic(_byteswap_ushort)
#pragma intrinsic(_byteswap_ulong)
#pragma intrinsic(_byteswap_uint64)
# define swap16 _byteswap_ushort
# define swap32 _byteswap_ulong
# define swap64 _byteswap_uint64
#elif defined(linux)
# include <asm/byteorder.h>
# if defined(__arch__swab16) && !defined(swap16)
# define swap16 __arch__swab16
# endif
# if defined(__arch__swab32) && !defined(swap32)
# define swap32 __arch__swab32
# endif
# if defined(__arch__swab64) && !defined(swap64)
# define swap64 __arch__swab64
# endif
#endif
#ifndef swap16
std::uint16_t swap16(const std::uint16_t x);
#endif
#ifndef swap32
std::uint32_t swap32(const std::uint32_t x);
#endif
#ifndef swap64
std::uint64_t swap64(const std::uint64_t x);
#endif
#endif // #ifndef INCLUDED_BYTE_ORDER