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79ecda1ecff898a7eb4aba6d78bdeeecec73c1cf
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79ecda1ecf
Commented out notifications and death flag set during kill().
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This was SVN commit r3302.
2005-12-29 04:56:15 +00:00
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scripting
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Aura.cpp
Lots of fixes for the Linux build:
2005-12-17 22:00:54 +00:00
Aura.h
Added C++ code for auras. Some things that still need to be implemented are:
2005-12-13 08:05:30 +00:00
BaseEntity.cpp
C++ code changes for new entities (mostly referring to the right new properties or XML attributes in CEntity.cpp and CBaseEntity.cpp).
2005-12-15 21:59:48 +00:00
BaseEntity.h
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BaseEntityCollection.cpp
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BaseEntityCollection.h
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BoundingObjects.cpp
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BoundingObjects.h
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Collision.cpp
Added a "collision patch" system that groups entities into a grid on top of the map to make aura checking and collision detection faster.
2005-12-16 05:35:26 +00:00
Collision.h
Added a "collision patch" system that groups entities into a grid on top of the map to make aura checking and collision detection faster.
2005-12-16 05:35:26 +00:00
Entity.cpp
Commented out notifications and death flag set during kill().
2005-12-29 04:56:15 +00:00
Entity.h
Commented out notifications.
2005-12-29 04:55:16 +00:00
EntityHandles.cpp
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EntityHandles.h
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EntityManager.cpp
Added a "collision patch" system that groups entities into a grid on top of the map to make aura checking and collision detection faster.
2005-12-16 05:35:26 +00:00
EntityManager.h
Added a "collision patch" system that groups entities into a grid on top of the map to make aura checking and collision detection faster.
2005-12-16 05:35:26 +00:00
EntityMessage.h
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EntityOrders.h
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EntityPredicate.h
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EntityProperties.cpp
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EntityProperties.h
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EntityStateProcessing.cpp
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EntitySupport.h
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EventHandlers.cpp
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EventHandlers.h
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LOSManager.cpp
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LOSManager.h
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PathfindEngine.cpp
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PathfindEngine.h
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PathfindSparse.cpp
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PathfindSparse.h
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Projectile.cpp
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Projectile.h
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Scheduler.cpp
Added support for cancelling a timeout or interval set using setTimeout/setInterval, which is used by the infidelity aura.
2005-12-18 07:33:16 +00:00
Scheduler.h
Removed a compile warning and changed scheduler's "tasks to cancel" set to a hash set.
2005-12-18 07:41:02 +00:00
ScriptObject.cpp
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ScriptObject.h
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Simulation.cpp
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Simulation.h
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TurnManager.cpp
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TurnManager.h
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