Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-29 14:07:22 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
78ba79209d8b09daecb00a500a5b41b8d071e8da
0ad/source/lib/res/graphics
T
History
janwas 5406a68959 feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
..
tests
…
cursor.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
cursor.h
…
ogl_shader.cpp
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
ogl_shader.h
…
ogl_tex.cpp
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
ogl_tex.h
# New territory border rendering.
2011-07-30 00:56:45 +00:00
unifont.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
unifont.h
…
Powered by Gitea Version: 1.26.2 Page: 1418ms Template: 16ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API