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0ad/source
Matei 7773b9b204 # Some fixes to projectiles
- Removed use of erase() in the middle of iterating through projectiles
in CProjectileManager - that was dangerous! Replaced projectiles vector
with a linked list to make it easy and efficient to delete elements in
the middle.
- Fixed animation. It seemed like a problem with updating the Y position
came up and was more apparent as we lowered the turn length.

This was SVN commit r5593.
2008-02-03 09:10:15 +00:00
..
2007-12-23 12:18:57 +00:00
2008-02-03 09:10:15 +00:00
2008-01-26 04:43:02 +00:00
2008-02-03 09:10:15 +00:00