This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-09 14:14:27 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
751cf46d2e4f455590d1a84d6bc00a17c76546a5
0ad
/
source
T
History
Ykkrosh
ae6baf5134
Changed all the spaces back into tabs
...
This was SVN commit r1326.
2004-11-15 13:38:07 +00:00
..
ape
…
graphics
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
gui
Prefer compile-time errors to run-time errors
2004-11-14 18:52:22 +00:00
i18n
…
lib
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
maths
Linux/GCC Compat(tm)
2004-11-07 21:30:47 +00:00
ps
Parser bug-fix
2004-11-14 18:56:13 +00:00
renderer
Removed, no longer needed. GLSL replacement coming.
2004-11-08 22:10:30 +00:00
sced
…
scripting
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
simulation
Combat code, some scripting, broken network, and fixed some bugs.
2004-11-11 07:09:32 +00:00
sound
moved low-level sound code to res/snd.cpp. CMusicPlayer is now an empty shell, pretty much; it will contain higher-level music logic (selecting track, fading in/out) implemented via snd calls
2004-09-19 16:01:41 +00:00
tests
Highly advanced unit-testing framework
2004-11-14 18:53:26 +00:00
tools
…
workspaces
Changed all the spaces back into tabs
2004-11-15 13:38:07 +00:00
errorlist.exe
…
errorlist.pl
…
linefix.exe
…
main.cpp
Fixed a stupid typo (missing semicolon).
2004-11-14 21:16:39 +00:00
perl58.dll
…
ProgrammingSchedule.xls
Some more verbose error reporting
2004-11-12 22:11:04 +00:00