This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-09 11:17:54 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
75113dae353ba7779b887d9e2baa8f469e0a40ce
0ad
/
source
T
History
Ykkrosh
ed7c2fe3d6
Atlas: Allow placement of actors.
...
This was SVN commit r3275.
2005-12-22 04:20:16 +00:00
..
graphics
Lots of fixes for the Linux build:
2005-12-17 22:00:54 +00:00
gui
various small fixes; some changes as in previous rev (which was only the files in lib/)
2005-12-07 03:44:17 +00:00
i18n
profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
2005-10-30 16:19:20 +00:00
lib
All pglXYZ functions should be available everywhere (independent of system
2005-12-18 02:04:24 +00:00
maths
various small fixes; some changes as in previous rev (which was only the files in lib/)
2005-12-07 03:44:17 +00:00
ps
Profiler: Shift+F11 to save profile data into logs/profile.txt
2005-12-17 02:33:57 +00:00
renderer
All pglXYZ functions should be available everywhere (independent of system
2005-12-18 02:04:24 +00:00
scripting
Removed a compile warning and changed scheduler's "tasks to cancel" set to a hash set.
2005-12-18 07:41:02 +00:00
simulation
Removed a compile warning and changed scheduler's "tasks to cancel" set to a hash set.
2005-12-18 07:41:02 +00:00
sound
snd: support for fading (variable initial/final values and lengths; can choose linear,exponential or S-curve). also minor improvements.
2005-12-13 23:17:50 +00:00
tools
Atlas: Allow placement of actors.
2005-12-22 04:20:16 +00:00
main.cpp
- display_msg and display_error -> debug prefix since in debug header
2005-12-12 19:19:30 +00:00
ProgrammingSchedule.xls
…