Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-20 00:26:43 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
74434f87087eed87d25fe1e12027d4e73fa61308
0ad/source/tools/atlas/GameInterface
T
History
vladislavbelov 3723cbf692 Fixes big screenshots after 29368cf776 and 3a4c8342a0.
Differential Revision: https://code.wildfiregames.com/D4835
This was SVN commit r27269.
2022-12-04 19:28:34 +00:00
..
Handlers
Removes ogl_WarnIfError from regular renderer code.
2022-05-02 21:52:21 +00:00
ActorViewer.cpp
Fixes big screenshots after 29368cf776 and 3a4c8342a0.
2022-12-04 19:28:34 +00:00
ActorViewer.h
Remove hardcoded shadows in Atlas UI
2022-03-28 22:47:52 +00:00
Brushes.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
…
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
…
MessagePasserImpl.h
…
Messages.h
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
…
SimState.cpp
…
SimState.h
…
View.cpp
Makes AcquireNextBackbuffer returns true in case of successful backbuffer acquirement.
2022-10-30 00:38:45 +00:00
View.h
…
Powered by Gitea Version: 1.26.2 Page: 1841ms Template: 156ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API