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73f67a227253cbdb07de4ee77d0ccec4bd6c6e8b
0ad/source/ps/GameSetup
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janwas 73f67a2272 set crashlog location as soon as it is known to avoid writing to the default location (system/binaries), which might not be writable.
fixes #403

This was SVN commit r7373.
2010-03-20 17:20:23 +00:00
..
tests
Add GPL header
2009-04-18 17:00:33 +00:00
Atlas.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Atlas.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
CmdLineArgs.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
CmdLineArgs.h
Add GPL header
2009-04-18 17:00:33 +00:00
Config.cpp
wchar.h -> utf8.h (see previous change)
2010-03-01 14:55:34 +00:00
Config.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
GameSetup.cpp
set crashlog location as soon as it is known to avoid writing to the default location (system/binaries), which might not be writable.
2010-03-20 17:20:23 +00:00
GameSetup.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
Paths.cpp
wchar.h -> utf8.h (see previous change)
2010-03-01 14:55:34 +00:00
Paths.h
Set svn:eol-style=native
2010-01-07 17:42:56 +00:00
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