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Matei 4dbeb2ed6c Fixed a compile error (on gcc-3.3 at least): the code in adts.h used
Traits.something where Traits is a typename instead of using
tr.something where tr is an instance of Traits.

This was SVN commit r3417.
2006-01-23 10:35:24 +00:00
..
graphics
- Seperate ViewCamera (eye position) and CullCamera (model culling, shadow
2006-01-22 19:12:30 +00:00
gui
Right click/double click support in main GUI handler, minimap updates-drag and order issuing
2006-01-21 11:07:25 +00:00
i18n
…
lib
Fixed a compile error (on gcc-3.3 at least): the code in adts.h used
2006-01-23 10:35:24 +00:00
maths
Fix Linux build, don't EVER #include <windows.h> again!
2006-01-21 20:01:17 +00:00
ps
Health regen fix for ranged attack.
2006-01-23 03:56:48 +00:00
renderer
- Seperate ViewCamera (eye position) and CullCamera (model culling, shadow
2006-01-22 19:12:30 +00:00
scripting
Health regen fix for ranged attack.
2006-01-23 03:56:48 +00:00
simulation
Health regen fix for ranged attack.
2006-01-23 03:56:48 +00:00
sound
design notes from meeting: ambient sound
2006-01-08 02:05:44 +00:00
tools
Advance water in sync with simulation and unit animations (so it stops when the game is paused).
2006-01-21 23:27:42 +00:00
main.cpp
…
ProgrammingSchedule.xls
…
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