Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-16 21:16:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
726b07e209e718bfca3a7867076ddef1b2bb6f7a
0ad/source/renderer/backend
T
History
vladislavbelov 32c43eaef8 Fixes StaticVector size type warning inside Vulkan CDeviceCommandContext.
This was SVN commit r27423.
2023-01-12 06:40:42 +00:00
..
dummy
Ands new depth stencil format to support all combinations on Vulkan.
2023-01-12 06:32:52 +00:00
gl
Ands new depth stencil format to support all combinations on Vulkan.
2023-01-12 06:32:52 +00:00
vulkan
Fixes StaticVector size type warning inside Vulkan CDeviceCommandContext.
2023-01-12 06:40:42 +00:00
Backend.h
…
CompareOp.cpp
…
CompareOp.h
…
Format.h
Ands new depth stencil format to support all combinations on Vulkan.
2023-01-12 06:32:52 +00:00
IBuffer.h
Adds Vulkan backend.
2023-01-10 20:22:20 +00:00
IDevice.h
Adds preferred depth stencil format to renderer backend.
2023-01-06 23:07:50 +00:00
IDeviceCommandContext.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
IDeviceObject.h
…
IFramebuffer.h
Removes SetViewport from CRenderer.
2022-12-29 06:53:06 +00:00
IShaderProgram.h
Switches from per draw vertex attribute format to precompiled vertex input layout.
2023-01-06 00:39:25 +00:00
ITexture.h
…
PipelineState.cpp
Switches from pipeline state descriptions to pipeline states.
2022-12-31 18:29:44 +00:00
PipelineState.h
Switches from pipeline state descriptions to pipeline states.
2022-12-31 18:29:44 +00:00
Sampler.cpp
…
Sampler.h
…
Powered by Gitea Version: 1.26.2 Page: 1710ms Template: 127ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API