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720bb3c87d32d44d1dfbab3c7f23cba141e7af21
0ad/source/ps/GameSetup
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Ykkrosh 5f64937d02 Skip detecting some not-very-useful GL values that cause errors in some drivers
This was SVN commit r8953.
2011-02-20 11:46:48 +00:00
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tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
Config.h
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GameSetup.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
GameSetup.h
Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
2010-12-05 05:17:28 +00:00
HWDetect.cpp
Skip detecting some not-very-useful GL values that cause errors in some drivers
2011-02-20 11:46:48 +00:00
HWDetect.h
Add script-based system for doing messy stuff based on system configuration.
2010-11-20 19:46:49 +00:00
Paths.cpp
Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations
2010-07-14 19:39:47 +00:00
Paths.h
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