Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-10-09 22:30:40 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
71b25d5bd47dcd15b5cf1a4f35ab98faed5bcbdb
0ad/source/ps/GameSetup
T
History
stwf 71b25d5bd4 big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
..
tests
…
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
…
Config.cpp
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
2013-06-06 11:13:57 +00:00
Config.h
Adds the server-side part of the javascript debugger. Refs #410
2013-03-07 13:49:49 +00:00
GameSetup.cpp
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
2013-06-06 11:13:57 +00:00
GameSetup.h
…
HWDetect.cpp
Add Clang detection and add BSD to the collected stats.
2013-01-23 16:01:17 +00:00
HWDetect.h
…
Paths.cpp
Fix MSVC warning. Refs #1838.
2013-02-21 19:59:39 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145.
2012-03-22 00:23:31 +00:00
Powered by Gitea Version: 1.26.2 Page: 1820ms Template: 99ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API