mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-14 03:56:18 +00:00
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "ogl.h"
|
|
|
|
#include "lib/config2.h"
|
|
#include "lib/debug.h"
|
|
#include "ps/CLogger.h"
|
|
|
|
#include <cstdarg>
|
|
#include <cstring>
|
|
|
|
|
|
const char* ogl_GetErrorName(GLenum err)
|
|
{
|
|
#define E(e) case e: return #e;
|
|
switch (err)
|
|
{
|
|
E(GL_INVALID_ENUM)
|
|
E(GL_INVALID_VALUE)
|
|
E(GL_INVALID_OPERATION)
|
|
#if !CONFIG2_GLES
|
|
E(GL_STACK_OVERFLOW)
|
|
E(GL_STACK_UNDERFLOW)
|
|
#endif
|
|
E(GL_OUT_OF_MEMORY)
|
|
E(GL_INVALID_FRAMEBUFFER_OPERATION)
|
|
default: return "Unknown GL error";
|
|
}
|
|
#undef E
|
|
}
|
|
|
|
static void dump_gl_error(GLenum err)
|
|
{
|
|
debug_printf("OGL| %s (%04x)\n", ogl_GetErrorName(err), err);
|
|
}
|
|
|
|
void ogl_WarnIfErrorLoc(const char *file, int line)
|
|
{
|
|
// glGetError may return multiple errors, so we poll it in a loop.
|
|
// the debug_printf should only happen once (if this is set), though.
|
|
bool error_enountered = false;
|
|
GLenum first_error = 0;
|
|
|
|
for(;;)
|
|
{
|
|
GLenum err = glGetError();
|
|
if(err == GL_NO_ERROR)
|
|
break;
|
|
|
|
if(!error_enountered)
|
|
first_error = err;
|
|
|
|
error_enountered = true;
|
|
dump_gl_error(err);
|
|
}
|
|
|
|
if(error_enountered)
|
|
debug_printf("%s:%d: OpenGL error(s) occurred: %s (%04x)\n", file, line, ogl_GetErrorName(first_error), (unsigned int)first_error);
|
|
}
|