Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-26 03:06:42 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
70dfac10ff23abcaefdf7c10aaa08f0f60de15e9
0ad/source/graphics/tests
T
History
vladislavbelov 1e1ce27eba Adds offsets to the terrain resize function and adds comments how the resizing works.
Original Patch By: Clockwork-Muse
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D2724
This was SVN commit r23639.
2020-05-07 21:46:17 +00:00
..
test_Camera.h
Uses EPS to compare Camera quads after 50f70b7be3.
2020-04-29 18:41:53 +00:00
test_Color.h
…
test_LOSTexture.h
…
test_MapGenerator.h
Skip and warn about globalscripts and random map tests following 077c4f2576 and 0a6db43c83 when testing without public mod present or if the respective folders don't exist.
2020-04-23 12:06:56 +00:00
test_MeshManager.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
test_ShaderManager.h
…
test_Terrain.h
Adds offsets to the terrain resize function and adds comments how the resizing works.
2020-05-07 21:46:17 +00:00
test_TextureConverter.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
test_TextureManager.h
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
Powered by Gitea Version: 1.26.2 Page: 1750ms Template: 28ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API