Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-14 18:54:51 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
706dea144f2b0a135fb8a041ae3acde6907e92d8
0ad/source
T
History
historic_bruno 0e39511b3a Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
Changes to rmgen API for consistency and support of 3D
position/rotation.

This was SVN commit r10326.
2011-09-26 21:36:33 +00:00
..
collada
…
graphics
Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
2011-09-26 21:36:33 +00:00
gui
# New menu background image
2011-08-20 17:17:53 +00:00
lib
sync with work: add compile-time BITS and CeilLog2 and optional IO instrumentation
2011-09-26 08:29:57 +00:00
maths
…
mocks
…
network
…
pch
…
ps
Moves Atlas UI to main thread while engine loop runs in new thread.
2011-09-20 22:49:02 +00:00
renderer
Render territory borders in non-shader render path.
2011-08-27 14:31:24 +00:00
scripting
…
scriptinterface
Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
2011-09-26 21:36:33 +00:00
simulation
…
simulation2
Hopefully fix replay mode
2011-09-02 23:47:26 +00:00
sound
…
tools
Attempts to fix ArchiveViewer build on OS X (use wxString::wc_str() to construct std::wstring).
2011-09-23 02:56:19 +00:00
contributors.txt
…
main.cpp
…
test_setup.cpp
…
Powered by Gitea Version: 1.26.2 Page: 2884ms Template: 214ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API