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6fd0c451c260af000cf1e2546e723b519a94251c
0ad
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janwas
6fd0c451c2
changed to include sound code (test "rig")
...
This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
..
ape
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graphics
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:57:51 +00:00
gui
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
i18n
Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.)
2004-09-17 17:49:12 +00:00
lib
move low-level sound/music code from musicplayer to res/snd; also put oal.* in there
2004-09-19 15:57:20 +00:00
maths
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ps
Fixed lack of termination when log messages exceed 512 chars
2004-09-17 23:13:38 +00:00
renderer
fix tex_load return value check - Handle invalid <==> <= 0
2004-09-19 11:39:47 +00:00
sced
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scripting
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
simulation
Replaced all CStr16 with CStrW, because its name was too confusing
2004-09-03 14:08:12 +00:00
sound
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tools
Unfinished utility for extracting to-be-translated strings from all the game's data files
2004-09-10 13:42:02 +00:00
workspaces
no longer delay load ogg dlls (new sound code is using openal ogg support); avoids warnings in the meantime
2004-09-18 12:51:14 +00:00
errorlist.exe
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errorlist.pl
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linefix.exe
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main.cpp
changed to include sound code (test "rig")
2004-09-19 15:58:13 +00:00
perl58.dll
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ProgrammingSchedule.xls
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