Matei
77c59070c1
# Various gameplay updates.
...
- Added per-player resource pool and modified the GUI and entity scripts
to work with it.
- Modified unit creation functions so the unit is always assigned a
player before firing its initialize event, so that this event can deduct
population, etc from the right player.
- Fixed various small bugs, like a unit not cancelling all of its queued
items when it dies, or buildings not costing anything.
This was SVN commit r3998.
2006-06-10 03:05:16 +00:00
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2006-06-02 03:56:24 +00:00
2006-06-10 03:05:16 +00:00
2006-06-09 18:32:00 +00:00
2006-06-09 16:44:16 +00:00
2006-06-02 02:10:27 +00:00
2006-04-23 23:14:18 +00:00
2006-06-02 02:10:27 +00:00
2006-06-09 18:32:00 +00:00
2006-06-09 18:32:00 +00:00
2006-06-10 03:05:16 +00:00
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