Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-11 00:36:19 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
6db7039bb43bf65503ba41fb70302dad23af6f39
0ad/source
T
History
vladislavbelov 249f7cad55 Fixes cinematic camera distortion on some angles.
Differential Revision: https://code.wildfiregames.com/D4567
This was SVN commit r26690.
2022-03-20 21:59:49 +00:00
..
collada
…
graphics
Fixes cinematic camera distortion on some angles.
2022-03-20 21:59:49 +00:00
gui
Moves CShaderProgram to backend and handling via CDeviceCommandContext.
2022-03-14 22:16:14 +00:00
i18n
…
lib
removeable => removable
2022-03-03 14:52:13 +00:00
lobby
…
maths
Renames sgn function to Sign to fit the naming of other MathUtil functions.
2022-01-30 20:51:01 +00:00
mocks
…
network
Don't create thread on failed connection
2022-03-14 17:19:42 +00:00
pch
…
ps
Updates a model color uniform in RenderModifier only if it was changed.
2022-03-14 22:56:38 +00:00
renderer
Reduces the number of uniform changes in decals rendering and the number of render queries in models.
2022-03-20 16:08:19 +00:00
rlinterface
…
scriptinterface
…
simulation2
Fix passibilty overlay in atlas
2022-03-17 15:17:49 +00:00
soundmanager
…
third_party
…
tools
Clears the color attachment of the main framebuffer only if needed.
2022-03-11 22:26:49 +00:00
main.cpp
…
test_setup.cpp
…
Powered by Gitea Version: 1.26.2 Page: 8885ms Template: 122ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API