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6d92213077585f0ab7a21bbf50b95b41f8121d80
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Ykkrosh
6d92213077
Fixed "it=it=map.begin()" typo
...
This was SVN commit r6246.
2008-07-18 23:51:44 +00:00
..
collada
…
dcdt
/se
Fixed one set of annoying DCDT warnings
2008-07-18 23:49:51 +00:00
graphics
dehydra fixes (mostly copy-ctor warnings)
2008-07-17 14:23:51 +00:00
gui
dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
2008-07-13 21:22:03 +00:00
i18n
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
lib
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
maths
dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
2008-07-13 21:22:03 +00:00
network
Fixed 3+ player games. The problem was the FinalizeSlots method in GameAttributes, which confused player and slot IDs by deleting nonexistent slots/players from the array. Since this doesn't seem particularly useful (and is even undesirable for scenarios where some players *want* to be the last slot and to leave others empty), I commented it out rather than having the code incur the extra complexity of supporting renumberings.
2008-07-14 06:40:05 +00:00
pch
…
ps
Fixed "it=it=map.begin()" typo
2008-07-18 23:51:44 +00:00
renderer
dehydra fixes (mostly copy-ctor warnings)
2008-07-17 14:23:51 +00:00
scripting
Adding IsGameRunning() function
2008-07-12 21:27:38 +00:00
simulation
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
sound
dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
2008-07-13 21:22:03 +00:00
tools
…
main.cpp
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
test_setup.cpp
…