This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-10-13 18:53:43 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
6ab578a6eb44c90e64428b65ebff477074d33bca
0ad
/
source
/
simulation2
T
History
JoshuaJB
ef888367aa
Cleanup tex_codec,
fixes
#2456
, patch by IronNerd.
...
This was SVN commit r14836.
2014-03-13 04:16:20 +00:00
..
components
Cleanup tex_codec,
fixes
#2456
, patch by IronNerd.
2014-03-13 04:16:20 +00:00
docs
…
helpers
fix compiling problem caused by
8226d75715
2014-01-07 14:37:02 +00:00
scripting
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00
serialization
Fix invalid count for entityMaps
2014-03-05 14:58:17 +00:00
system
Fix invalid count for entityMaps
2014-03-05 14:58:17 +00:00
tests
Cleanup tex_codec,
fixes
#2456
, patch by IronNerd.
2014-03-13 04:16:20 +00:00
MessageTypes.h
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00
Simulation2.cpp
…
Simulation2.h
…
TypeList.h
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00