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69404654bf9c1b00fd8a02b9f77f2e0fd41044ca
0ad/source/ps/GameSetup
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Ykkrosh ecaf665d5a Separate JS_ShutDown from the normal ScriptingHost shutdown, because it's resetting non-thread-safe per-process state.
DllLoader: Report dlerror when dlopen fails.
AtlasObject: Avoid ICC warnings caused by 'const T' being equivalent to
'T' when 'T' is already const.

This was SVN commit r5133.
2007-06-03 15:37:26 +00:00
..
tests
…
Atlas.cpp
* Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead.
2006-12-20 03:09:21 +00:00
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
Config.cpp
* Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead.
2006-12-20 03:09:21 +00:00
Config.h
…
GameSetup.cpp
Separate JS_ShutDown from the normal ScriptingHost shutdown, because it's resetting non-thread-safe per-process state.
2007-06-03 15:37:26 +00:00
GameSetup.h
acpi and mahaf: now set ModuleInitState to error if something fails (prevents a subsequent init from returning true and allowing its dependent to continue and crash into a wall)
2007-05-26 23:29:20 +00:00
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