Files
0ad/source/graphics
Ykkrosh ec69bccb2c # Tidied up some code.
- Made some classes not be singletons, since there's no reason why they
should be.
 - Made them non-global too (because globals have unclear lifetimes, and
make it harder to test things, etc). They're now owned by CGameView and
CWorld, and mostly accessed via g_Game or arguments (vaguely trying to
avoid the graphics code calling into the game code).
 - Moved CGameView implementation into pimpl, so the header file isn't
so heavy.
 - Changed a few pointers into references, to indicate that they're
never NULL.

This was SVN commit r4756.
2007-01-08 01:56:46 +00:00
..
2007-01-08 01:56:46 +00:00
2006-08-22 02:24:44 +00:00
2006-08-25 06:04:33 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2006-08-19 20:24:49 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2006-12-15 16:09:30 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2006-12-20 05:41:54 +00:00
2006-11-12 04:02:36 +00:00
2006-11-29 23:37:10 +00:00
2007-01-01 22:56:24 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00
2007-01-08 01:56:46 +00:00