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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-21 20:06:40 +00:00
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6707e6cf6bdcdfe414b0dffa7de7764590e08cf7
0ad/source/scripting
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Ykkrosh 0ebe3486b6 Add setTurnLength() function for hacky fixing of network lag.
This was SVN commit r7936.
2010-08-13 16:42:53 +00:00
..
JSConversions.cpp
Delete lots of obsolete unused script-interface code.
2010-08-01 20:56:34 +00:00
JSConversions.h
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
JSUtil.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
JSUtil.h
Fix some GCC warnings
2009-08-02 19:52:31 +00:00
ScriptableObject.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
ScriptableObject.h
# Various networking code cleanups.
2010-06-07 22:19:05 +00:00
ScriptGlue.cpp
Add setTurnLength() function for hacky fixing of network lag.
2010-08-13 16:42:53 +00:00
ScriptGlue.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
ScriptingHost.cpp
Add JS memory usage to profiler.
2010-08-02 19:23:58 +00:00
ScriptingHost.h
Remove ScriptingHost initialisation code (share with ScriptInterface instead).
2010-07-19 23:01:58 +00:00
SpiderMonkey.h
# Support latest version of SpiderMonkey
2009-12-28 16:45:42 +00:00
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