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0ad/source/ps/GameSetup
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leper 9defd11440 Pass ScriptInterface as a const ref where possible.
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D739
This was SVN commit r20028.
2017-08-24 00:32:42 +00:00
..
tests
…
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
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CmdLineArgs.cpp
Replace some functor structs with lambdas, closures or range-based fors.
2015-08-19 03:33:04 +00:00
CmdLineArgs.h
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Config.cpp
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00
Config.h
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00
GameSetup.cpp
Pass a const reference, if someone wants to modify it they should use the global directly.
2017-08-23 23:52:32 +00:00
GameSetup.h
Pass a const reference, if someone wants to modify it they should use the global directly.
2017-08-23 23:52:32 +00:00
HWDetect.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
HWDetect.h
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Paths.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
Paths.h
…
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