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65f4f2f0f2c1d0decaed2457cb06b8bc22fcbf97
0ad
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Ykkrosh
65f4f2f0f2
Fix houses increasing pop limit before construction has finished
...
This was SVN commit r7698.
2010-07-05 18:28:19 +00:00
..
collada
…
graphics
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
gui
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
i18n
MSVC warning fixes
2010-05-25 19:12:00 +00:00
lib
fix: don't generate spurious resize events in fullscreen mode when interacting with another topmost window
2010-07-04 11:12:50 +00:00
maths
Fix lossy fixed<->jsval conversion.
2010-07-04 19:47:31 +00:00
mocks
…
network
Partially fix network tests
2010-07-04 19:59:05 +00:00
pch
…
ps
Warning fix
2010-07-05 08:55:09 +00:00
renderer
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
scripting
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
scriptinterface
Fix lossy fixed<->jsval conversion.
2010-07-04 19:47:31 +00:00
simulation
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
2010-06-03 19:07:59 +00:00
simulation2
Fix houses increasing pop limit before construction has finished
2010-07-05 18:28:19 +00:00
sound
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
tools
Extend tool to check errors in Builder/TrainingQueue lists
2010-07-03 15:50:59 +00:00
contributors.txt
…
main.cpp
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
test_setup.cpp
…