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Stan ef098db7c8 Seed unit sounds so that their pitch and their gain are always the same for the same unit.
Fixes #3578
Reviewed by: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1584
This was SVN commit r22231.
2019-04-25 22:37:15 +00:00
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data
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scripting
Seed unit sounds so that their pitch and their gain are always the same for the same unit.
2019-04-25 22:37:15 +00:00
ISoundManager.h
Pass CVector3D as const reference in a few places.
2017-05-08 04:04:45 +00:00
SoundManager.cpp
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
2018-03-10 09:58:53 +00:00
SoundManager.h
Pass CVector3D as const reference in a few places.
2017-05-08 04:04:45 +00:00
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