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64a610baab954159579fa48c375a0ea0a27e1529
0ad/source/simulation2
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Ykkrosh 64a610baab Add some code for rough testing of state hashing performance.
Simplify the code needed for tests based on real maps.

This was SVN commit r7574.
2010-05-25 17:28:26 +00:00
..
components
Add some code for rough testing of state hashing performance.
2010-05-25 17:28:26 +00:00
docs
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
helpers
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
scripting
Fix OOS errors when placing buildings.
2010-05-22 23:02:07 +00:00
serialization
Add some (disabled) code to help debug OOS
2010-05-22 16:58:08 +00:00
system
VC2005 build fix
2010-05-22 23:12:12 +00:00
tests
Add some code for rough testing of state hashing performance.
2010-05-25 17:28:26 +00:00
MessageTypes.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
Simulation2.cpp
Fix OOS errors when placing buildings.
2010-05-22 23:02:07 +00:00
Simulation2.h
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
TypeList.h
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
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