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0ad/source/ps/GameSetup
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janwas c15cbe12d4 now load files from "public" mod unless onlyPublicFiles is on cmdline (see http://www.wildfiregames.com/forum/index.php?s=&showtopic=11983)
instead of checking if the public mod exists, remove the windows-only
wfilesystem assert and another in file_system_posix so that the 'error'
is gracefully handled.

This was SVN commit r6334.
2008-09-06 21:12:36 +00:00
..
tests
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
Atlas.cpp
remove mmgr and macros that redefine malloc/new/free
2008-01-19 11:33:11 +00:00
Atlas.h
# Changed handling of command-line arguments.
2006-12-09 14:39:52 +00:00
CmdLineArgs.cpp
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
CmdLineArgs.h
more dehydra. disabled lockfree module (not in use).
2008-07-17 17:00:00 +00:00
Config.cpp
Reverting a change from #6239 because of the compilation error.
2008-07-18 23:00:04 +00:00
Config.h
Enable overlays other than the pathfinding one when the pathfinding one is hidden.
2007-12-01 18:05:46 +00:00
GameSetup.cpp
now load files from "public" mod unless onlyPublicFiles is on cmdline (see http://www.wildfiregames.com/forum/index.php?s=&showtopic=11983)
2008-09-06 21:12:36 +00:00
GameSetup.h
had to remove uint and ulong from lib/types.h due to conflict with other library.
2008-05-11 18:48:32 +00:00
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