Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-22 03:21:37 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
63c392eda697807de949bc04e78d17473db9f772
0ad/source/tools
T
History
Ykkrosh 2bfa84aef5 Changes to public SVN log's HTML output format, from last weekend
This was SVN commit r6525.
2008-11-28 22:30:50 +00:00
..
ape
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
archbuilder
…
atlas
Fixed Actor Editor to allow selection of files from within mods/[not 'public']/... without it giving a silly relative path
2008-10-05 21:00:37 +00:00
autobuild
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
2007-03-16 23:32:10 +00:00
autolog/SVNLog
Changes to public SVN log's HTML output format, from last weekend
2008-11-28 22:30:50 +00:00
dds
…
entgraph
# Fixed some graphical and scenario editor issues.
2007-02-09 17:04:55 +00:00
fontbuilder
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
i18n
…
pmdexp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
rmgen
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
textureconv
…
Powered by Gitea Version: 1.26.2 Page: 1351ms Template: 67ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API