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0ad/source/simulation2/components/tests
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vladislavbelov 0146c705ce Adds basic tests for the CinemaManager component
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D1013
This was SVN commit r20514.
2017-11-24 22:38:03 +00:00
..
test_CinemaManager.h
Adds basic tests for the CinemaManager component
2017-11-24 22:38:03 +00:00
test_CommandQueue.h
Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
2015-06-21 19:22:12 +00:00
test_ObstructionManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
test_Pathfinder.h
Always delete CMapReader. Patch by Sandarac. Fixes #4154.
2017-08-25 00:37:48 +00:00
test_Position.h
Rename cmpPosition's IsFloating to CanFloat.
2017-09-18 09:54:54 +00:00
test_RangeManager.h
Rename cmpPosition's IsFloating to CanFloat.
2017-09-18 09:54:54 +00:00
test_scripts.h
Mark simulation component template and entity properties as read-only in simulation tests (as they are in actual games).
2017-09-08 04:22:53 +00:00
test_TerritoryManager.h
Pass some strings and a vector as const refs.
2017-02-24 17:02:10 +00:00
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