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633705c832dfd3d22d9c1db773ac123e005b09af
0ad
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source
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simulation2
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serialization
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History
Ykkrosh
17718981cf
Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
...
This was SVN commit r7269.
2010-01-10 19:29:27 +00:00
..
BinarySerializer.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
BinarySerializer.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
DebugSerializer.cpp
Fix missing includes
2010-01-10 11:31:31 +00:00
DebugSerializer.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
HashSerializer.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
HashSerializer.h
Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
2010-01-10 19:29:27 +00:00
IDeserializer.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
IDeserializer.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ISerializer.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ISerializer.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
SerializedScriptTypes.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
StdDeserializer.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
StdDeserializer.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
StdSerializer.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
StdSerializer.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00