This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-10 07:16:43 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
628e0e68433afc91bfc7ffe29d3aa75d4571d0da
0ad
/
source
/
renderer
T
History
Calefaction
50dee130ae
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
...
This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
..
AlphaMapCalculator.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
Minor changes.
2004-10-06 18:44:47 +00:00
ModelRData.h
Minor changes.
2004-10-06 18:44:47 +00:00
PatchRData.cpp
Minor changes.
2004-10-06 18:44:47 +00:00
PatchRData.h
Minor changes.
2004-10-06 18:44:47 +00:00
Renderer.cpp
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
2004-10-17 21:01:00 +00:00
Renderer.h
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
2004-10-17 21:01:00 +00:00
SHCoeffs.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
SHCoeffs.h
…
TransparencyRenderer.cpp
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
2004-10-17 21:01:00 +00:00
TransparencyRenderer.h
Minor changes.
2004-10-06 18:44:47 +00:00
VertexBuffer.cpp
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
2004-07-24 14:04:40 +00:00
VertexBuffer.h
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
VertexBufferManager.cpp
A few log categories
2004-08-15 20:57:31 +00:00
VertexBufferManager.h
added dtor to eliminate vertexbuffer mem leak
2004-06-14 16:00:14 +00:00