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61fad4a2b568389fc86e510c141c7d2a634bf9bc
0ad/source/simulation2
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vts 61fad4a2b5 Fixed strange selection ring fadeout on unit deselection in Atlas
This was SVN commit r11634.
2012-04-22 17:49:43 +00:00
..
components
Fixed strange selection ring fadeout on unit deselection in Atlas
2012-04-22 17:49:43 +00:00
docs
Improve docs
2010-10-04 11:38:43 +00:00
helpers
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
scripting
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
serialization
Fixes incorrect use of jschar (broke Linux builds)
2012-02-29 23:41:23 +00:00
system
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
tests
Pretty unit selection overlay rings. Fixes #824.
2012-04-22 04:04:02 +00:00
MessageTypes.h
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
Simulation2.cpp
Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
2012-04-20 17:21:04 +00:00
Simulation2.h
Minor enhancements to serialization test mode
2011-10-28 13:18:16 +00:00
TypeList.h
Make AlwaysVisible objects always visible in shader mode. Fixes #908.
2012-04-08 16:36:23 +00:00
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