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0ad/source
Matei 60befbd1cf # Updates to random map generator.
- Added a direct addToClass/removeFromClass API for use in noise-based
maps.
- Raised the sea level in the game world so water can be deeper, and set
it to 0 in script coordinates.
- Moved some class-related utility functions to rmlibrary.js.
- Modified sample maps in light of these changes.
- Committed noise class which I forgot last time.

This was SVN commit r4659.
2006-11-27 00:20:58 +00:00
..
2006-11-25 05:18:11 +00:00
2006-11-18 18:15:31 +00:00
2006-11-12 04:02:36 +00:00
2006-11-07 13:28:03 +00:00
2006-11-12 04:02:36 +00:00
2006-11-27 00:20:58 +00:00