This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-23 12:48:27 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5fcbf01fcb823d96a2fc26c58fa2fbfe1aaa2673
0ad
/
source
/
renderer
T
History
myconid
38c1a4c4a1
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
...
This was SVN commit r12551.
2012-08-29 23:07:53 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
Bugfix- changed decal/terrain blending mode for the fixed renderpath
2012-08-09 16:22:49 +00:00
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
2012-08-21 16:40:07 +00:00
MikktspaceWrap.h
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
2012-08-21 16:40:07 +00:00
ModelRenderer.cpp
Second attempt to fix a graphical glitch in ARB mode
2012-08-25 21:41:31 +00:00
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
2012-08-29 23:07:53 +00:00
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
…
PatchRData.cpp
Bugfix- changed decal/terrain blending mode for the fixed renderpath
2012-08-09 16:22:49 +00:00
PatchRData.h
…
Renderer.cpp
Sky toggling through config and with Alt+Z
2012-08-22 07:32:26 +00:00
Renderer.h
Sky toggling through config and with Alt+Z
2012-08-22 07:32:26 +00:00
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
…
ShadowMap.h
…
SkyManager.cpp
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
2012-08-29 23:07:53 +00:00
SkyManager.h
…
TerrainOverlay.cpp
Ticket 1612: Fixed overlay z-fighting in GLSL mode
2012-08-21 16:28:06 +00:00
TerrainOverlay.h
…
TerrainRenderer.cpp
New sound system implementation by stwf, refs
#1223
,
#961
.
2012-08-15 00:10:44 +00:00
TerrainRenderer.h
…
TexturedLineRData.cpp
…
TexturedLineRData.h
…
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
…
WaterManager.h
…