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5d9fe41fecdec727b3d96dd3f9a4923bfcdf6550
0ad/source/lib/res
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janwas 79c7ca4cf6 fix for file_rel_chdir: check if n_path is valid, instead of argv0 (since argv0 is 0 when running sced)
This was SVN commit r1889.
2005-02-02 03:27:40 +00:00
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cursor.cpp
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cursor.h
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file.cpp
fix for file_rel_chdir: check if n_path is valid, instead of argv0 (since argv0 is 0 when running sced)
2005-02-02 03:27:40 +00:00
file.h
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h_mgr.cpp
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h_mgr.h
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handle.h
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hotload.h
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jmemdatasrc.cpp
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mem.cpp
win_internal: move VC debug heaps here to avoid conflicts with mmgr
2005-01-23 18:17:46 +00:00
mem.h
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ogghack.cpp
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ogghack.h
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ogl_tex.cpp
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ogl_tex.h
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res.cpp
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res.h
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snd.cpp
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snd.h
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tex.cpp
Fixed problems in texture converter's DDS output, and in the game's DDS input.
2005-01-29 17:18:14 +00:00
tex.h
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unifont.cpp
precompiled: hook up mmgr (needs to be included in all files)
2005-01-23 18:23:29 +00:00
unifont.h
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vfs.cpp
vfs, ps/game.cpp: lint
2005-01-23 19:49:45 +00:00
vfs.h
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zip.cpp
wdbg: fix crash when exiting abnormally (alt+f4) - was erasing elements from container while iterating through it
2005-01-28 18:16:51 +00:00
zip.h
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