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5cfeccea09b7fe34f457736b79e2168da1d04c82
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historic_bruno 5cfeccea09 Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122.
Adds preview box showing currently selected terrain.

This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
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collada
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graphics
Calculate new random variations where necessary upon graphics object reloads. Fixes #979.
2012-04-15 23:04:25 +00:00
gui
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lib
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
2012-04-12 14:10:02 +00:00
maths
Add support for specular materials.
2012-04-08 15:55:06 +00:00
mocks
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network
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pch
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ps
Fix #1299 (page up in console doesn't scroll up)
2012-04-13 12:15:50 +00:00
renderer
Experimental GPU skinning.
2012-04-12 15:43:59 +00:00
scripting
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scriptinterface
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simulation2
Make AlwaysVisible objects always visible in shader mode. Fixes #908.
2012-04-08 16:36:23 +00:00
sound
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third_party/mongoose
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tools
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122.
2012-04-17 02:43:52 +00:00
contributors.txt
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main.cpp
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test_setup.cpp
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
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