Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-25 04:24:46 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
5ce9acc263f1028a3e2e8e4af26b7bb8932c46bb
0ad/source
T
History
Ykkrosh 5ce9acc263 MSVC warning fixes
This was SVN commit r7580.
2010-05-25 18:44:33 +00:00
..
collada
…
graphics
Avoid unreliable float conversions when loading old maps.
2010-05-25 17:55:41 +00:00
gui
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
i18n
…
lib
fix delete vs delete[]
2010-05-14 21:28:16 +00:00
maths
Add a rough fixed-point parser, to fix OOS problems when loading maps
2010-05-22 16:59:15 +00:00
mocks
…
network
Fix typo that breaks network after OOS
2010-05-22 15:46:12 +00:00
pch
…
ps
Convert CCmpTemplateManager to use ASCII strings internally, to save memory and serialisation cost.
2010-05-25 18:17:12 +00:00
renderer
Windows build fixes.
2010-05-20 20:05:38 +00:00
scripting
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
scriptinterface
MSVC warning fixes
2010-05-25 18:44:33 +00:00
simulation
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
simulation2
MSVC warning fixes
2010-05-25 18:44:33 +00:00
sound
fixes/improvements from work
2010-05-03 12:27:39 +00:00
tools
Convert CCmpTemplateManager to use ASCII strings internally, to save memory and serialisation cost.
2010-05-25 18:17:12 +00:00
contributors.txt
…
main.cpp
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
test_setup.cpp
…
Powered by Gitea Version: 1.26.2 Page: 1365ms Template: 85ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API