Files
0ad/source
janwas 5cc814759f Initial revision
This was SVN commit r9.
2003-11-03 16:22:45 +00:00
..
2003-11-03 16:22:45 +00:00
2003-11-03 16:22:45 +00:00
2003-09-21 21:24:53 +00:00
2003-10-03 14:10:38 +00:00
2003-11-03 16:22:45 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00
2003-09-21 21:24:53 +00:00

- download http://oss.sgi.com/projects/ogl-sample/ABI/glext.h , put in compiler's include\gl dir
- leave out debug* for now (requires dbghelp, included with vc7)
- leave out memcpy.cpp, unless processor pack installed (not currently used anyway)
- don't define D3D8 unless the SDK is installed (=> less accurate graphics card info)
- dito for DDRAW7 (=> video card memory size not available)
- set code generation to multithreaded
- set entry point to entry (=>