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5b7a23f75cdb021f22da7644e1576b1a9b0496b8
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Ykkrosh
5b7a23f75c
Make ResetCameraTarget more sensible if the camera was rotated.
...
This was SVN commit r9138.
2011-04-01 17:57:04 +00:00
..
collada
Support prop_ prefix in Collada files, as well as prop-
2010-11-15 02:18:49 +00:00
graphics
Make ResetCameraTarget more sensible if the camera was rotated.
2011-04-01 17:57:04 +00:00
gui
remove unnecessary utf8 includes
2011-03-23 16:32:44 +00:00
lib
updated version of Aken that includes support for MSR and static validation (-> .c instead of .cpp)
2011-04-01 15:06:52 +00:00
maths
# Initial version of terrain decal textures.
2011-03-13 19:22:05 +00:00
mocks
…
network
remove unnecessary utf8 includes
2011-03-23 16:32:44 +00:00
pch
…
ps
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
renderer
Use pool allocator to avoid apparently expensive dynamic allocations when rendering terrain.
2011-03-30 21:42:35 +00:00
scripting
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
scriptinterface
Build fixes and whatnot
2011-03-23 21:15:22 +00:00
simulation
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
simulation2
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
sound
refactor path interface:
2011-03-23 13:36:20 +00:00
tools
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
contributors.txt
…
main.cpp
refactor path interface:
2011-03-23 13:36:20 +00:00
test_setup.cpp
refactoring:
2011-03-23 16:14:47 +00:00