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58eb0c97bbc68edfa2eae8ff5ef92ec9437cdc26
0ad/source/maths/tests
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Ykkrosh 769350a3e7 Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger.
This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
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test_Bound.h
Prevent AABB/frustum intersections from blowing up on empty input bounds. Fixes #1027.
2012-04-05 22:29:01 +00:00
test_Brush.h
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger.
2012-04-18 20:39:00 +00:00
test_Fixed.h
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test_FixedVector2D.h
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test_FixedVector3D.h
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test_Matrix3d.h
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test_MD5.h
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test_Random.h
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test_Sqrt.h
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